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Post by myst on Feb 25, 2012 19:25:58 GMT -5
YOUR CHAR :: Wolf's name here REQUESTED RANK :: What rank do you want in Anirniq? WHY? :: What qualities can your wolf bring to this rank? NOTES :: Anything else you'd like to say upon joining the Anirniq?
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Post by Olivia Hamel on Jun 3, 2012 17:42:06 GMT -5
YOUR CHAR :: Sascha
REQUESTED RANK :: Warrior
WHY? :: Sascha can bring strength to the pack. She is a great fighter.
NOTES :: Sascha can breathe fire and frost. Hope that is allowed in the pack?
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Post by myst on Jun 4, 2012 23:29:04 GMT -5
Thank you and accepted as Warrior Olivia welcome to Anirniq.
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Post by Accalia on Jun 6, 2012 6:33:18 GMT -5
I completely forgot to do this before... Here we go...
YOUR CHAR :: Amaris REQUESTED RANK :: Healer WHY? :: She has, like, healing powers and stuff. NOTES :: Nope.
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Post by myst on Jun 6, 2012 22:35:53 GMT -5
of course you are always welcome Accalia and welcome to Anirniq
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Post by myst on Jun 8, 2012 12:14:09 GMT -5
YOUR CHAR :: Ashina
REQUESTED RANK :: Friend of the Console
WHY? :: Why not. She is now old enough to help rule along side other inside the console pack.
NOTES :: - Ashina
magic - Earth Rocks, minerals (including gemstones) and soil are governed by Earth. Wolves with this ability are often hired to seek out precious metals and stones, though the employer is careful never to cross a wolf who can cause the very earth to open up and swallow a wolf whole. Opposed by Air. other - Anything else? She is found by Spirit Valley and Asena without a mother nor father they take her in as there own Daughter.
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Post by myst on Jun 8, 2012 12:16:01 GMT -5
I can approve my Ashina Welcome dear Pup Of the Console.
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Post by lenny on Jun 10, 2012 9:29:56 GMT -5
YOUR CHAR ::Feather REQUESTED RANK :: Scout WHY? :: shes very fast and is extremely protective of her pack and will do anything for them NOTES :: nothing else
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Post by myst on Jun 10, 2012 14:13:21 GMT -5
approved and of course welcome to the pack of Anirniq
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Nom
Pup
[M:16]
Posts: 29
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Post by Nom on Jul 12, 2012 9:22:50 GMT -5
YOUR CHAR :: Tyloq REQUESTED RANK :: Beta WHY? :: Although a rather arrogant and self-centered wolf, Tyloq cares for the members of his pack and has a deep respect for everyone, especially the Alpha's. He wants badly to please, and gets on rather well with pups as he can play rough but can also be loving. His strength isn't in his size, but in his heart. NOTES :: He is picked up by Sentinels around the Mountains. He has been wandering aimlessly through their territory for days, having never know it was their's as he didn't smell their scent due to his poor sense of smell. He has two tails which may be something of and oddity in the pack, but he hopes to be accepted as he is. Edit: He has lived in Anirniq for many years, and he cannot remember how he came to be in the pack, although he was not born into it.
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Post by domoviobutler on Jul 15, 2012 22:02:00 GMT -5
YOUR CHAR :: Aquarius REQUESTED RANK :: Warrior WHY? :: Aquarius is more skilled in defense then offense but puts up a fight. If not fighting the enemy head-on he can cause a distraction so the others can attack. He will protect his pack at all costs and will put his life on the line to do it. NOTES :: He is close to Calypso, but they're only friends. :I ~~~ YOUR CHAR :: Calypso REQUESTED RANK :: Hunter WHY? :: Her hearing isn't that great, but she has a good sense of smell. Due to traveling, she has spotted many areas with elk herds and would be useful in finding areas. NOTES :: Close to Aquarius, but as I said, they're just friends.
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Post by myst on Jul 30, 2012 20:24:22 GMT -5
Approved Nom and Juliet Butler welcome to our little pack of Anirniq we will be having a pack meeting very soon so be on the look out for it.
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Post by myst on Aug 6, 2012 22:25:07 GMT -5
YOUR CHAR :: DAKOTA REQUESTED RANK :: What rank do you want in Anirniq? Pup WHY? :: What qualities can your wolf bring to this rank? Because that is what she is NOTES :: Anything else you'd like to say upon joining the Anirniq? She is Myst's third born pup
YOUR CHAR :: NIBBLES REQUESTED RANK :: What rank do you want in Anirniq? pup WHY? :: What qualities can your wolf bring to this rank? same as sister and brothers NOTES :: Anything else you'd like to say upon joining the Anirniq? Illusionary Magic- This is the magician's standby. If you look at a candle flame and exercise your imagination on that candle flame, then in the third year, if you do it every day, and you are patient, then the flame colour will change as you imagine it to be. You alone will see the change. Once you have become proficient at it, you will be able to take another person into the room, and ask them to look at the candle, they will also see the same colour. This is because you have imagined it so strongly that even they can see the changed colour. In this way, you can develop your imagination to such a point that you can take an empty pot and tell the people that you are going to grow a mango in it, and they will be able to see it, but not feel it. In Illusionary Magic you can create the illusion of anything whatsoever, it does not matter what. Normally magicians who are capable of producing the actual result, will still use illusionary magic to begin with. For example: If a man comes to you and asks for a plate of haggis, it would be quite difficult to do. You would have to astrally leave the location, travel to Scotland, find a plate of haggis, dematerialise it there, then rematerialise it here. What do you do in the meantime? You produce the illusion of a plate of haggis. He will be able to eat it and taste it. When he is busy, you perform what we call a lock, and you lock it in. When you have found real haggis, you replace the illusion with the real.
It is the magician's standby, and the instantaneous production of whatever is asked for. It usually starts off as an illusion, and if it is outside of his skill, then it will remain illusion. other - Anything else? Myst's fouth born
YOUR CHAR :: ALCHEMY REQUESTED RANK :: What rank do you want in Anirniq? pup WHY? :: What qualities can your wolf bring to this rank? same as other sister and brother NOTES :: Anything else you'd like to say upon joining the Anirniq? fantastic or dreamlike elements other - Anything else? looks like his dad when he gets older
YOUR CHAR :: Blizzard REQUESTED RANK :: What rank do you want in Anirniq? pup WHY? :: What qualities can your wolf bring to this rank? same as above NOTES :: Anything else you'd like to say upon joining the Anirniq? Beyond the the normal life span. Character is to be immortal. Natural Magic-(a) using the secrets of nature (b) using the powers of nature. (a) If you observe nature itself you will see that it uses an enormous amount of magic. Baboons are naturally immune to scorpion stings. They actually eat scorpions as part of their staple diet. If you were to cut off a baboon's finger and dry it, you could use it as a talisman. Then, if a scorpion were to sting you, one rub of the talisman across the sting and the sting would be healed. The vibrations of immunity are present in the finger. It will work like magic because it is magic. There are hundreds of examples, and if we knew all about the intricacies of nature, we would be able to use these characteristics to great effect.
(b) Magic needs a lot of power and energy, and magicians can use the power of nature. There are magicians who are known to have power over lightning. They can use that energy for magic. Just before the discharge of a large bolt, the magician arrests the power, and uses the energy. This energy can be used for healing, making and breaking spells, illusions, or any other magical purpose. That would be using the power of nature. The tides, the sun, the wind, volcanoes, tropical cyclones are all enormous sources of energy that can be utilized for magic. In ancient times the people sunk monoliths one third of their length into the ground, huge big rocks, in order to tap the Leyline energies in the earth. These would correspond to the acupuncture meridians in Man, and this type of energy was then used by the magicians in Atlantis Many of our so-called technological devices actually work on the magical principles of nature. Magic is not confined only to that which is unknown. Magic works by the laws of nature, whether they are known or unknown. Laws that are esoteric, then became exoteric when they become known. So knowledge of the petrochemical industry, electronics, behaviour of electricity, etc, were once upon a time Occult, and have become known. It has moved across into common knowledge, but it does not make it less magical.
If one studies nature in great detail and depth, and one understands the sympathy and antipathy between life forms, then one has knowledge. Let us take a bottle of strong, red, sweet wine, and bury it in an ant hill for an entire year. When you remove it the wine will have fortified to such an extent that it will have tremendous energy. It will have the element of earth in it, and that can be used to save lives and to heal. This would be called an elixir. (N.B. This must be done when the moon is at a particular phase, a particular time of the zodiac calendar, time of day etc. ) There are tides, the Tattvic Tides, which indicate when the element of earth or water etc rule, and the magician should be aware of these. People who suffer from breathing problems will always suffer most, early in the morning. But towards midday they begin to breathe more freely. This is because the tide has changed and the element of air now rules. Knowledge of the tides will give you an enormous advantage as a healer, and as a magician. other - She is the first born pup of Myst and Midnight.
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Post by myst on Aug 6, 2012 22:25:35 GMT -5
All approved pups and welcome
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